Introduction
A virtual point is an I/O point that is not associated with any physical hardware. It isn't "real", it's "virtual". It behaves like any other I/O point. It can be set to high or low, on or off. But there is no way outside of Intelli-Site to verify it's state. Think of a virtual point as a cyber-LED that you can turn on and off. You can check to see if it is on or off, but you can't really see it.
Virtual Points are spots in memory that can be used to store the results of previous actions, coordinate subsequent actions, signal state changes, etc. In fact, on the "Properties..." of most if not all RTUs is a section called "RTU Setup". Part of this set up is a place to drop a point. This point will be set on also known as high when the RTU is virtual and will be cleared when it isn't. This is a good place for a virtual point.
When we look deeper, we see that all I/O points are virtual points tied to a real, physical device. I/O points reflect the state of the real world input or output. Virtual points are I/O points that we can use to reflect virtually anything. Instead of a physical device setting or clearing the point, a virtual point is set or cleared by the Server.
Procedure
There is a specific RTU for Virtual Points. This RTU comes in two flavors Virtual Inputs and Virtual Outputs. There is no difference between Virtual Inputs and Virtual Outputs other than the names. The names can be changed to reflect how the RTU and the points are to be used. For each flavor of Virtual RTU, the points come in groups of 16, 32, 64, 128, and 256. Each point can be used independently of the others; they can be used wherever and however needed.